Pearl

Build one loop that obeys black and white pearl turns.

GAME PLAYER
Pearl gameplay screenshot

Your session starts here.

English game interface · Landscape recommended on phones

Choose Load game to start.

Loading contacts www.chiark.greenend.org.uk, a separate external game host. Privacy details. Open game directly

Input
Pointer
Language
English
Screen
Landscape recommended on phones
Progress
Stored by the game host

Inside Pearl

Build one loop that obeys black and white pearl turns. A black pearl needs straight space immediately after each of its turns. Click or drag between neighbouring cells to draw; right-click marks exclusions.

The game retains its English interface. Its own menus and tutorial describe the current release.

Make your move.

  • Click or drag between neighbouring cells to draw; right-click marks exclusions.
  • Use the game’s own menu for a new round, difficulty and sound options where available.

Click or tap inside the player before using keyboard controls. Landscape recommended on phones. Touch support does not guarantee the same performance on every phone.

A good place to start.

A black pearl needs straight space immediately after each of its turns.

Session notes.

Pause, reload & saved progress

Pause using the game’s own controls before leaving. SENOVIRA cannot reliably pause or mute an external game. Reload restarts the frame and may discard unsaved progress; Unload removes it. Neither clears the game’s storage. Browser privacy settings may separate embedded and direct saves.

Playing & saves
Creator, license & official release

Simon Tatham and contributors · MIT

Pearl by Simon Tatham and contributors. MIT license. Official release embedded without modifying its code. Separate hosting policies apply.

Source code may be newer than the playable release. Loading the player contacts www.chiark.greenend.org.uk; this host controls the game’s requests and storage.

Keep the session going.

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